I'm a concept artist working in the entertainment industry. I've over 5 years of inhouse experience working at Ubisoft Massive's The Division and a range of other projects.
I've previously studied art at The Game assembly and have a good understanding of game engines and the more technical aspects of game making. I've also studied graphic design for 3 years at Malmö university.
I love creating illustrations and the art of storytelling and I've always been doing it in some capacity either by using crayons or building sand castles as a child or a cintiq as an adult I still craft worlds for myself and others to experience.
I've got experience with creating:
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